See it, take it
Lights come up across the board and fade on a clock. Reach the right one in time and the score moves.
Light Tap
A neon arcade game of reaction, focus and progression. Build combos, read the traps, and push a score you keep wanting to beat.
Free to play, with one optional purchase that removes advertising.
How it plays
One tap is all the game asks of you. Timing, traps, combos and memory are what make it hard.
Lights come up across the board and fade on a clock. Reach the right one in time and the score moves.
Traps look like every other cell until you read the colour. Touching one costs a heart.
Every clean tap builds momentum and makes the next one count for more. One mistake breaks the run.
Modes
Each mode changes what the pressure is made of — the clock, your hearts, or a campaign that keeps raising the bar.
Tap the lit cells, leave the traps. Points, combos and rising pressure in one short, self-contained run.
Calmer and more deliberate. Focus adjusts its pace to your reactions, keeping the challenge on attention and accuracy.
Endless waves that get faster and smarter. Three hearts, plus rare lights — Golden Heart, Combo Shield, Slow-Mo, Double Points — to hold on with.
Nothing counting down. The clock counts up, your duration is kept alongside your score, and you stop when you decide to.
The long game. Quest blocks of reaction and trap levels, up to three stars per level, with Master Quest and Boss challenges further in.
Light Tap is just getting started.
Challenge
Challenge is where Light Tap stops being a single run. Five blocks of ninety levels, three stars to earn on each, Master Quest bosses along the way, the Last Quest at the end, and 150 bonus levels after that.
Quest blocks worked through in order, with Master Quest and Boss challenges further in. A boss asks for more than one clean round: patterns to hold, traps to read, and a situation that keeps shifting.
Up to three stars a level for faster, cleaner plays. Master Quest and Boss challenges mark the major milestones, and trophies and online leaderboards run through Game Center — optional, and the game is fully playable without signing in.
Progress is saved automatically and synchronised through your own Apple account with iCloud. Light Tap runs no servers of its own, so nothing is stored with the developer.
Feel
Animation, sound and haptics land together, so a hit reads instantly and a miss is unmistakable. Relaxed Lo-Fi moods, sharper arcade energy and more intense Boss moments give each part of the game its own rhythm.
Stars, XP, ranks and trophies give you a reason to keep going after the score screen.
Reduce Motion, Reduce Flashing and Energy Saver calm the presentation and ease the load on the battery.
The deal
Light Tap is free to play and carries advertising, shown as banners and as full-screen interstitials between rounds. Every mode and every level is in the free version.
One optional purchase removes the advertising permanently. It is a single payment, not a subscription, and Apple handles it through the App Store — no payment details ever reach the developer.
Light Tap is built on lights that appear, change and fade quickly. These effects may affect people with photosensitive epilepsy or other sensitivities to flashing light.
If you feel unwell, disoriented or uncomfortable while playing, stop and rest. There is more on accessibility and comfort settings on the support page.
Download
Light Tap is out now for iPhone. Five modes, a 710-level campaign and online leaderboards — one tap at a time.
Free with advertising. One optional purchase removes it.
Contact
Publishing, distribution and platform conversations.
Review builds, assets and interviews ahead of release.
Early access and collaboration for video and streams.
More from us
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